Legend OF TRONCO
Rougelite game where the focus is; fighting monsters, spell-progression and passive abilities.
-Combat related UI
In this game the player takes on the role of a magical tree-guardian. The gameplay can be divided into two phases; combat, and then post-combat ability progression.
The game features a selection of skilltree abilities as well as passive abilities that can be stacked to make the player stronger as the game progresses.he
This is a rougelite game so if your character dies you have to start over.
Passive Ability System
When making the passive ability system for Legend of Tronco I made sure to take the needs of our economy/combat designer in to account.
In practice the system works as follows;
Combat designer provides a CSV-sheet with relevant values for each passive ability.